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Recommended Witcher 3 Remastered builds
These builds are made for the reworked skill trees. Open any of them in the calculator to see the exact points, slots and mutagens, then adjust it to your playstyle.
Mutation: Euphoria · Skill points needed: 103
Massive melee damage from constantly high Toxicity. You fight mostly with fast attacks, with some strong ones. Signs are limited to Quen and Yrden when needed. The strongest build once you master Toxicity. Potions: Superior Thunderbolt (attack power) and Superior White Raffard's Decoction (healing).
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Mutation: Magic Sensibilities · Skill points needed: 55
A pure mage. Yrden on the ground debuffs enemies and empowers you, especially in Griffin armor. Igni and Aard deal the main damage, and Adrenaline boosts your Signs further. Active Quen heals by absorbing damage, so the build is tanky. The mutation scales with Sign intensity, so your armor needs a lot of it.
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Mutation: Bloodbath · Skill points needed: 56
The most straightforward build, purely Combat. No potions and almost no Signs besides Quen, just keep slashing. In the Remaster you weave attacks: Three Strikes needs a chain of the same type, and fast attacks empower the next strong one via Strength Training. Muscle Memory only triggers after a dodge or roll.
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Mutation: Conductors of Magic · Skill points needed: 102
The “lore-accurate” Geralt mixes sword and magic. A decent sword in hand boosts Sign damage, and after casting a Sign your next strikes scale with Sign intensity. Focus on fast attacks. Yrden debuffs enemies and boosts Aard and Igni, and active Quen heals.
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